johnk
New Member
Posts: 3
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Post by johnk on Mar 14, 2023 4:50:16 GMT
I’d like to make my Ray tracer interactive - move the camera and objects with a mouse in real-time. How does one go about learning this? I’m currently investigating directX and CUDA but that doesn’t seem to align with other peoples solutions (webGL? Cargo?), and doesn’t seem to work for c#. If anyone else has done this, how did you learn? Are there any language-agnostic books or courses out there - perhaps something titled “the real time Ray tracing challenge”?
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