Tips, Tricks, and Ideas

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newBookmarkLockedFalling Speedups for python
sbphillips 5 833 by javoronok
Apr 26, 2022 7:52:19 GMT
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newBookmarkLockedFalling Calculate the matrix determinant and inverse faster
trejkaz 2 191 by trejkaz
Mar 22, 2022 6:51:23 GMT
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newBookmarkLockedFalling Some tips for performance
thhe 0 152 by thhe
Mar 21, 2022 16:03:35 GMT
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newBookmarkLockedFalling Use PyPy instead of Python for much faster performance!
mystic 0 165 by mystic
Jan 12, 2022 22:38:56 GMT
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newBookmarkLockedFalling Undoing the Schlick approximation
trejkaz 2 435 by tmb
Sept 30, 2021 8:51:54 GMT
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newBookmarkLockedFalling Started Implementation in Rust
drbolle 0 461 by drbolle
Jul 22, 2021 16:55:14 GMT
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newBookmarkLockedFalling Texture mapping triangles where the UVs are known
trejkaz 0 259 by trejkaz
Jul 14, 2021 1:29:40 GMT
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newBookmarkLockedFalling MTL files are a world of hurt if you try to fully support it
trejkaz 2 337 by trejkaz
Jul 6, 2021 21:07:35 GMT
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newBookmarkLockedFalling C++ implementation with scripting language
fuersten 0 404 by fuersten
Mar 29, 2021 9:54:15 GMT
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newBookmarkLockedFalling Estimating Render Times
linuxdeveloper 1 548 by signal11
Feb 3, 2021 5:45:54 GMT
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newBookmarkLockedFalling Performance improvements
ascotti 7 1,644 by jdunlap
Jan 22, 2021 18:55:19 GMT
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newBookmarkLockedFalling BUG: Gradient Pattern Function Is Incorrectly Calculated
mariog 3 1,047 by alexandre
Dec 14, 2020 8:47:05 GMT
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newBookmarkLockedFalling Performance tips, clarifications and book errata
garfieldnate 4 1,118 by strace3184
Dec 4, 2020 21:50:54 GMT
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newBookmarkLockedFalling WebAssembly implementation
bezdomniy 8 1,120 by chrisd
Sept 30, 2020 21:56:45 GMT
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newBookmarkLockedFalling Bonus Chapter: Texture Mapping
Pages:
Jamis 21 3,022 by Jamis
Sept 22, 2020 12:41:03 GMT
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newBookmarkLockedFalling Values->pointers speedup
tiegz 7 782 by signal11
Sept 22, 2020 4:59:19 GMT
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newBookmarkLockedFalling typesetting in da book
signal11 2 526 by signal11
Aug 24, 2020 16:29:57 GMT
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newBookmarkLockedFalling Elapsed and Estimated Completion Times
krotus 2 677 by krotus
Apr 9, 2020 19:03:50 GMT
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newBookmarkLockedFalling Continuing Resources?
chrisg 2 719 by fremag
Apr 4, 2020 8:27:08 GMT
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newBookmarkLockedFalling How to create caustics?
danylo 8 1,093 by fremag
Mar 16, 2020 13:40:26 GMT
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newBookmarkLockedFalling WebGL2 implementation in GLSL
madox 8 1,051 by Jamis
Mar 14, 2020 21:33:28 GMT
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newBookmarkLockedFalling Marching cubes & Isosurfaces
fremag 3 1,353 by Jamis
Mar 14, 2020 21:28:23 GMT
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newBookmarkLockedFalling How to create a cylinder going from point A to point B
fremag 2 718 by Jamis
Jan 21, 2020 16:37:52 GMT
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newBookmarkLockedFalling F# implementation
citizen428 2 1,083 by citizen428
Jan 13, 2020 15:17:46 GMT
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newBookmarkLockedFalling A Pattern for Rendering Pixels
chrisd 4 920 by chrisd
Jan 12, 2020 20:33:28 GMT
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newBookmarkLockedFalling Python3 implementation, chapters 1-8, work-in-progress
tew468 0 865 by tew468
Jan 7, 2020 19:32:40 GMT
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newBookmarkLockedFalling Another Pattern for Rendering Pixels
manxome 0 838 by manxome
Dec 3, 2019 19:11:44 GMT
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newBookmarkLockedFalling Projection matrix
tobiasmarciszko 2 1,028 by Jamis
Nov 22, 2019 22:32:27 GMT
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newBookmarkLockedFalling Generation of mesh normals and the raytracer is on GitHub!
ascotti 2 1,088 by accolon
Nov 14, 2019 11:05:11 GMT
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newBookmarkLockedFalling Hey, now is a good time to read about colorspace and sRGB!
mmblpie 2 898 by gbordelon
Oct 19, 2019 10:25:25 GMT