Tips, Tricks, and Ideas

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newBookmarkLockedFalling Undoing the Schlick approximation
trejkaz 2 151 by tmb
Sept 30, 2021 8:51:54 GMT
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newBookmarkLockedFalling Started Implementation in Rust
drbolle 0 173 by drbolle
Jul 22, 2021 16:55:14 GMT
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newBookmarkLockedFalling Texture mapping triangles where the UVs are known
trejkaz 0 102 by trejkaz
Jul 14, 2021 1:29:40 GMT
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newBookmarkLockedFalling MTL files are a world of hurt if you try to fully support it
trejkaz 2 156 by trejkaz
Jul 6, 2021 21:07:35 GMT
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newBookmarkLockedFalling C++ implementation with scripting language
fuersten 0 231 by fuersten
Mar 29, 2021 9:54:15 GMT
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newBookmarkLockedFalling Estimating Render Times
linuxdeveloper 1 338 by signal11
Feb 3, 2021 5:45:54 GMT
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newBookmarkLockedFalling Speedups for python
sbphillips 2 493 by linuxdeveloper
Jan 24, 2021 9:49:38 GMT
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newBookmarkLockedFalling Performance improvements
ascotti 7 1,440 by jdunlap
Jan 22, 2021 18:55:19 GMT
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newBookmarkLockedFalling BUG: Gradient Pattern Function Is Incorrectly Calculated
mariog 3 761 by alexandre
Dec 14, 2020 8:47:05 GMT
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newBookmarkLockedFalling Performance tips, clarifications and book errata
garfieldnate 4 732 by strace3184
Dec 4, 2020 21:50:54 GMT
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newBookmarkLockedFalling WebAssembly implementation
bezdomniy 8 924 by chrisd
Sept 30, 2020 21:56:45 GMT
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newBookmarkLockedFalling Bonus Chapter: Texture Mapping
Pages:
Jamis 21 2,639 by Jamis
Sept 22, 2020 12:41:03 GMT
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newBookmarkLockedFalling Values->pointers speedup
tiegz 7 601 by signal11
Sept 22, 2020 4:59:19 GMT
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newBookmarkLockedFalling typesetting in da book
signal11 2 376 by signal11
Aug 24, 2020 16:29:57 GMT
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newBookmarkLockedFalling Elapsed and Estimated Completion Times
krotus 2 524 by krotus
Apr 9, 2020 19:03:50 GMT
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newBookmarkLockedFalling Continuing Resources?
chrisg 2 552 by fremag
Apr 4, 2020 8:27:08 GMT
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newBookmarkLockedFalling How to create caustics?
danylo 8 915 by fremag
Mar 16, 2020 13:40:26 GMT
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newBookmarkLockedFalling WebGL2 implementation in GLSL
madox 8 777 by Jamis
Mar 14, 2020 21:33:28 GMT
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newBookmarkLockedFalling Marching cubes & Isosurfaces
fremag 3 902 by Jamis
Mar 14, 2020 21:28:23 GMT
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newBookmarkLockedFalling How to create a cylinder going from point A to point B
fremag 2 557 by Jamis
Jan 21, 2020 16:37:52 GMT
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newBookmarkLockedFalling F# implementation
citizen428 2 893 by citizen428
Jan 13, 2020 15:17:46 GMT
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newBookmarkLockedFalling A Pattern for Rendering Pixels
chrisd 4 774 by chrisd
Jan 12, 2020 20:33:28 GMT
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newBookmarkLockedFalling Python3 implementation, chapters 1-8, work-in-progress
tew468 0 687 by tew468
Jan 7, 2020 19:32:40 GMT
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newBookmarkLockedFalling Another Pattern for Rendering Pixels
manxome 0 670 by manxome
Dec 3, 2019 19:11:44 GMT
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newBookmarkLockedFalling Projection matrix
tobiasmarciszko 2 794 by Jamis
Nov 22, 2019 22:32:27 GMT
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newBookmarkLockedFalling Generation of mesh normals and the raytracer is on GitHub!
ascotti 2 947 by accolon
Nov 14, 2019 11:05:11 GMT
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newBookmarkLockedFalling Hey, now is a good time to read about colorspace and sRGB!
mmblpie 2 693 by gbordelon
Oct 19, 2019 10:25:25 GMT
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newBookmarkLockedFalling Rendering shadows for transparent objects
madox 3 668 by gbordelon
Sept 7, 2019 8:31:18 GMT
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newBookmarkLockedFalling Bonus Chapter: Bounding boxes and hierarchies
Jamis 7 1,357 by sbehnke
Jul 29, 2019 15:19:04 GMT
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newBookmarkLockedFalling Bonus Chapter: Rendering Soft Shadows
Jamis 9 1,369 by sbehnke
Jul 22, 2019 18:17:06 GMT