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Post by bezdomniy on Apr 7, 2022 11:26:23 GMT
Hey guys, I've been slowly working on a Rust+WGPU implementation of the Ray Tracer Challenge, and it is in a reasonable state now so I thought I'd share it with you. You can find it here: github.com/bezdomniy/RenginIt can run on any device that is compatible with WebGPU using either the Vulkan or Metal backends. It uses the cargo package manager to compile and run, so it should be relatively simple to clone the repo and run one of the commands in the ReadMe to compile and run it. Check it out if you have a minute. You can click and move the mouse to move the camera, and the mouse scroll wheel to move forward and back. It runs in real time on all devices I have tried. Cheers, Bezdomniy.
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Post by Jamis on Apr 13, 2022 3:22:52 GMT
Very cool! Thanks for sharing!
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johnk
New Member
Posts: 3
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Post by johnk on Mar 14, 2023 4:04:16 GMT
Real time!? No way! And a moving camera! Congrats that’s an achievement! I’m trying to do both of these but am stuck. Was fiddling around with directx- can’t really find any other solution for C#. Any advice?
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